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Dustin Bradford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His chestnut hair and beard is wavy and long. His eyes are hazel and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Map Maker in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He became a Map Maker soon after.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Dustin Bradford, Male Human Ranger 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 6 (-2)15 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1400 sp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Anthony Atterton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright blonde hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Tailor, who enjoyed hunting, Anthony was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Attractive, Nature. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Anthony Atterton, Male Human Aristocrat 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has several tiny jet earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Optimist, Justice. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Anthony Graeme, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Alex Ainsley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a green costume with the symbols of the four houses of cards on his torso. His whole body is exceptionally muscular. His golden hair is long and unkept. He has amber eyes and a green hat with a yellow feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.

History: Born to a Barber, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He seems to be bored by most things; and retire the richest man in the north

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Immigrant, Poor. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Ainsley, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Druidic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Gomory Badger, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and he is greedy

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Badger, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)9 (-1) 5 (-3)8 (-1)
Skills Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Aquamarine (900 gp). Banded agate (12 gp).


Social Check DCs

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