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NPC Generator

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Advanced [show]


Richard Brady, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man wears a green armored body suit, with a simple brown line shooting up and back down. His white hair is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Richard has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Disease, Antagonistic, Mundane. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Richard Brady, Male Human Barbarian 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 76 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Deception +6, Stealth +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 80000 cp. Alexandrite (1300 gp). Obsidian (16 gp). Brown-green garnet (40 gp). Freshwater pearl (16 gp). Blue sapphire (1500 gp).


Social Check DCs


Trey Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green tunic with violet highlights, and long brown pants that bunch up around his shoes. His silver hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments

History: He got into the Unemployed business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 6 years.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Gifted, Impeccable. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Hale, Male Human Adept 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)9 (-1) 13 (+1)16 (+3)
Skills Persuasion +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 80000 cp.


Social Check DCs


Raymond Marston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). His red hair is greasy and uncared for. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Athletic, Optimist. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Raymond Marston, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His red hair is still thick. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Theobald's father didn't care for him much, and the feeling was mutual. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Theobald Woods, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Lapis lazuli (13 gp).


Social Check DCs


Arnold Yardley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Arnold Yardley, Male Human Warrior 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Jade (90 gp). 1 Minor magic item.


Social Check DCs

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