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Advanced [show]


Charles Mori, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: He was born at the edge of vast forest. His childhood dream was to be a Mercenary, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is greedy.

Flaws: Insane, Shy. Bonds: Rich, Job, Nature. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Charles Mori, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a long silver beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: He was born in the south. His arcane abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and he is content

Ideals: Gifted. Flaws: Terse, Addict, Mundane. Bonds: Immigrant. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Frederick Brownrigg, Male Human Cleric 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 80000 cp. 1 Minor magic item.


Social Check DCs


Chad Digby, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his sword ready. His golden hair is singed and shortened. He has a dull look in his hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Adventurer, Has a crush. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Chad Digby, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Miles Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his brother's freedom.

Motivation: To end his boredom; and he is content

Ideals: Passionate, Artistic. Flaws: Mundane. Bonds: Poor, Nature, Family. Occupation: Actor

Voice: Whispers

Attributes [hide]

Miles Barclay, Male Human Expert 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Chester, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a red suit, green shirt, and brown tie. His black hair is thinning but still full. His fierce violet eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Junk Dealer, his father struggled to pay the bills. In his 14th year, his parents were killed by a illithids raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: He wants revenge against illithids.

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Enemies. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Bertram Chester, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Carnelian (40 gp). Tourmaline (150 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp).


Social Check DCs

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