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Advanced [show]


Theodoric Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, and carries glaives. His red hair is kept up in a ponytail inside a top hat. His eyes are a pleasant brown.

Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Theodoric Hamilton, Male Human Barbarian 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Black opal (900 gp). Brown-green garnet (130 gp). Deep green spinel (130 gp). Chrysoberyl (130 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Kyle Staurheim, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man prefers to wear flannel. His golden hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Kyle Staurheim, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Anselm Wheatley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting tan shirt and pants and is in decent physical shape. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Scribe, but he got bored and became a Fletcher. He has achieved small success as a Fletcher.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Justice. Bonds: Religious, Job, Adventurer. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Anselm Wheatley, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Smoky quartz (30 gp).


Social Check DCs


Patrick Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Junk Dealer does. He is an epitome of beauty. His hair is golden and curly. His amber eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: Gifted from a young age, Patrick studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Brewer again.

Ideals: Opinionated, Persistence, Gifted. Bonds: Job, Attractive. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Patrick Dumph, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 4 (-3)17 (+3) 8 (-1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp. Red spinel (110 gp). Banded agate (11 gp). Chalcedony (50 gp).


Social Check DCs


Dean Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light red in addition to tight pants. He wears his silver hair up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break

Flaws: Ugly, Impulsive, Disease. Bonds: Has a crush, Adventurer, Family. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Dean Spalding, Male Human Expert 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)17 (+3) 13 (+1)8 (-1)
Skills Nature +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Druidic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 11000 sp. White pearl (70 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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