Justin Pickering, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His white hair is cut short. He is baby faced.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a necromancer, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Selfish. Bonds: Job, Mentor, Religious. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. 1 Masterwork studded leather. 1 Banded mail. 1 Breastplate.
Solomon Cooper, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered glaive and tarnished nunchaku as well. He keeps his long brown hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he is content
Ideals: Fighting, Joker, Gifted. Flaws: Mundane. Bonds: Poor. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Robert Clayton, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 19 (+4) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Jeweled anklet (2000 gp).
Ernest Darlington, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His moppish silver hair is in a traditional bowl cut. His eyes are gray and beady.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and revenge
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 900 sp. 1 Half-Plate. 1 Half-Plate.
Simon Weston, Male Human [Permalink]
Personal [hide]
Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his glaive, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His silver hair is matted, messy, and big. He has amber eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
