Richard Denholm, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a auburn handlebar mustache and slicked back auburn hair. He has gleaming, smiling violet eyes.
Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he has a crush on the local shipwright
Ideals: Impeccable. Bonds: Rich, In love, Job, Has a crush. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.
Alexandre Allerton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He sports white clothing, slightly heavier than average wear. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Athletic, Passionate, Philantrophist, Gifted. Bonds: Slave. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. His childhood dream was to be a Architect, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Bonds: Guardian, Nature, Job, Adventurer. Occupation: Stylist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 9000 cp. Solid gold idol (900 gp).
Randal Lindsay, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a black and blue handkerchief worn on his right side. He wears a deerstalker hat to cover his moderate length red hair. His eyes are a pleasant blue.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Dilettante business at a young age. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Shane Ridley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is unkempt and raggedy. His brown eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Shane's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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