Bernard Bing, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is cut short with large spiked bangs in the front. He has gleaming, smiling gray eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the east, certain he would find work there.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Selfish. Bonds: Immigrant, Poor, Adventurer. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
Possessions: 700 gp. 1 Masterwork Musical instrument. 1 Masterwork manacles.
Miles Langdon, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is brown and curly. His eyes are green.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a white middle class family as the only child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content; and to pay off his debts
Flaws: Shy, Antagonistic, Mundane. Bonds: Debt. Occupation: Slave Trader
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Richard Anderton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown costume with the symbols of the four houses of cards on his torso. His hair is silver and curly. His eyes, though not visible through his cowl, are amber.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Richard lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Bonds: Attractive, Family, In love, Adventurer. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp. Red garnet (130 gp). Jasper (70 gp). White pearl (130 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Cromwell, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has moderate length red hair. He has a dull look in his hazel eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism, Gifted. Flaws: Insane, Mundane. Bonds: Rich. Occupation: Dyer
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 18 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Goblin, Druidic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2400 sp. Black star sapphire (700 gp). Tourmaline (50 gp).
Chad Kendal, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Sage uniform. He has a small bristly mustache and wavy silver hair. His eyes are green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Chad was born the youngest of three triplets. When Chad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Sage soon after.
Motivation: Doesn't want to be a Sage and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Joker, Gifted. Bonds: Job, Family, Military. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Infernal, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. Jade (120 gp). Jade (120 gp). Red spinel (120 gp).
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