Theobald Weston, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Roofer does. He has moderate length brown hair. His eyes are green and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: When he was but 8 years old his parents immigrated from the south. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Shy. Bonds: Job, Immigrant, Rich. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 51 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Frederick Charlton, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. His golden hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Frederick studied abroad. Frederick was born on a far southern forest where he grew up under the tutelage of his father, an expert Masseuse. He was granted martial powers by his dying sister.
Motivation: He is unsatisfied with his job; and a strong sense of loyalty to human people
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Geoffrey Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and he perpetually has his hammer ready. His top hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp. Amber (150 gp). Star rose quartz (30 gp). Rock crystal (30 gp). 3 Antitoxin. 2 Holy water. 8 Acid flasks.
Diggory Harley, Male Human [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a green scarf. He carries with him a set of shortspears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a blonde handlebar mustache and slicked back blonde hair. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Doctor and found it very stressful. He now owns his own business.
Motivation: Expand his business; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Religious. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 37000 sp. Rhodochrosite (6 gp). Blue quartz (6 gp). Blue quartz (6 gp).
Dustin Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his white boots flare out at the collars. He has dyed his greying golden hair a little too much giving a sharp golden color. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. After coming to the age of reason, Dustin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.
Motivation: He wants revenge against drow; and to end his boredom
Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Nature, Enemies. Occupation: Herbalist
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
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