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NPC Generator

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Advanced [show]


Trey Everly, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Actor does. He carries a battered dagger and tarnished halberd as well. He has styled his chestnut hair well, parting it to the left. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north to a Actor, Trey learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end.

Ideals: Fighting, Impeccable. Bonds: Job, Has a crush, Military. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Trey Everly, Male Human Warrior 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Deception +6, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Roger Kenley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. He has moderate length auburn hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by orcs. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Joker. Bonds: Attractive, Enemies, Military, Nature. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Roger Kenley, Male Human Paladin 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Red garnet (150 gp). Eye agate (11 gp). Moss agate (11 gp).


Social Check DCs


John Weston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is cut close to his head. He has gleaming, smiling brown eyes.

Personality: He loves telling others what to do and how they should feel about things. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: John was born with his father's beautiful face. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Opinionated. Bonds: Attractive, Has a crush, Adventurer. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

John Weston, Male Human Rogue 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 6 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 6 (-2)13 (+1) 15 (+2)12 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Norton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple tan robe with blue stripes complete with hood. His long auburn hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Cartwright in town.

History: Gifted from a young age, Gomory studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Cartwright. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Justice, Gifted, Fighting. Bonds: Job, Has a crush. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Norton, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. Blue quartz (15 gp). Azurite (15 gp). Star rose quartz (50 gp).


Social Check DCs


Hugh Heiser, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his brown hair down. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Hugh hails from a village terrorized by goblins. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Joker. Bonds: Enemies, Nature, Religious. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Hugh Heiser, Male Human Sorcerer 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)10 (+0) 12 (+1)8 (-1)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp.


Social Check DCs

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