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Advanced [show]


Gunter Perry, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a skull on it. He is bald on top and has large brown tufts of hair around his ears. His eyes are blue and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of dire rats once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 10th year, his parents were killed by a dire rats raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Crown-heir.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Immigrant, Job. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Gunter Perry, Male Human Expert 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)6 (-2) 15 (+2)9 (-1)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Hallewell, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and silver with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Banker mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk.

Flaws: Addict, Disease. Bonds: Adventurer, Attractive, Rich. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Tim Hallewell, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)15 (+2) 16 (+3)17 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His hair is auburn and curly. His violet eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.

History: When he was but 7 years old his parents immigrated from the north. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Peter Winthrop, Male Human Fighter 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 10 (+0)10 (+0)
Skills Athletics +4, History +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 4000 sp. Zircon (80 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Architect. His black hair is long and unkept. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Ploughman father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and marry his brother to traveling adventurers

Flaws: Ugly, Sensitive, Disease. Bonds: Religious, Family, Rich. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Law, Male Human Ranger 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Gold and topaz bottle stopper cork (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Old masterpiece painting (600 gp).


Social Check DCs


Raymond Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has blonde hair. He has a tattooed face.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Job, Family. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Raymond Hornsby, Male Human Bard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)7 (-2) 15 (+2)4 (-3)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs

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