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NPC Generator

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Advanced [show]


Richard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is thinning but still full. His brown unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Richard was raised in a hard working conservative environment. His childhood dream was to be a Shepherd, but he was a colossal failure. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: To be a Shepherd again; and he'd like to take his coworkers down a peg

Flaws: Disease, Hedonist. Bonds: Poor, Attractive, Job. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Richard Blackwood, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Deception +3
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. With bright black hair and a scraggly beard. His eyes are likewise violet. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast forest. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Hedonist, Lazy. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Gerard Beitz, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Guy Van Es, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. He wears his chestnut hair down. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered music. He left for the west, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Logical, Artistic. Flaws: Emotional. Bonds: Immigrant, Rich. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Guy Van Es, Male Human Bard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100 gp.


Social Check DCs


Charles Hadlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears yellow trousers with pastel and yellow striped suspenders. He wears various colorful collared shirts. His black hair is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Charles hails from a village terrorized by illithids. His arcane abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety; and he wants revenge against illithids

Ideals: Gifted, Optimist. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Charles Hadlee, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Adam Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a black and red handkerchief worn on his right side. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Adam Alby, Male Human Adept 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Terran, Celestial, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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