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Advanced [show]


William Walpole, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Slave Trader uniform, and he perpetually has his whip ready. His white hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: William was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

William Walpole, Male Human Warrior 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is overprotective of those who hire his services. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.

Motivation: Regain custody of his daughter.

Flaws: Disease, Insomniac. Bonds: Attractive, Guardian, Family. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Diggory Thorpe, Male Human Commoner 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 90000 cp.


Social Check DCs


Clerebold Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. He sports a long white beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Clerebold's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Beitz, Male Human Rogue 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)17 (+3) 11 (+0)9 (-1)
Skills Athletics +3, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Miles Holton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his white hair. His blue eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with painting.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Priest father left him crippled. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Religious. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Miles Holton, Male Human Expert 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 8000 sp. Rock crystal (70 gp).


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gerald's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: A rival would like him out of the picture.

Ideals: Joker, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Gerald Anderton, Male Human Rogue 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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