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Advanced [show]


Percival Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. He has black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Military. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Percival Staurheim, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gunter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears many layers of old clothing at all times. His hair, while still mostly auburn, has prominent grey streaks. His eyes are violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and balancing his hectic life and new server responsibilities is difficult

Ideals: Artistic, Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Job. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Gunter Tewksbury, Male Human Commoner 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 17 (+3)17 (+3)
Skills Insight +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 120 pp. Smoky quartz (20 gp). Jade (70 gp).


Social Check DCs


Heward Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears many layers of old clothing at all times. His white hair is unkempt and raggedy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He served in the navy to pay for his family's outstanding loans. One day when Heward was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Heward was heart-stricken from the event, and his mother started working long hours to provde for them. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Poor, Family, Military. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Heward Cotton, Male Human Cleric 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Roger Milton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is brown. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: Roger was born the youngest of three triplets. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He has been saving his money to try and buy his brother's freedom.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Artistic, Gifted. Bonds: Adventurer, Family. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Roger Milton, Male Human Expert 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)9 (-1) 8 (-1)17 (+3)
Skills History +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Star rose quartz (20 gp). Malachite (15 gp). Iolite (20 gp).


Social Check DCs


Norman Beitz, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and likes to wear ponchos typically of a light red in addition to tight pants. He has no hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Barber, but he got bored and became a Herbalist. He has worked as a Herbalist like his mother before him.

Motivation: Wants his loneliness to end; and to unite with his sister

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Family, Job, Has a crush. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Beitz, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +0
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. Golden pearl (50 gp).


Social Check DCs

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