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Advanced [show]


Peter Clifford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. With a patchy brown beard and wild brown hair. His eyes are likewise hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.

History: When he was but 5 years old his parents immigrated from the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Secretive, Fearful, Insane. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Clifford, Male Human Cleric 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Simon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Secretive. Bonds: Military. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Simon Ansley, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Smoky quartz (50 gp). Golden pearl (140 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Thomas Denholm, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case, he is not a threatening figure. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Thomas Denholm, Male Human Rogue 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hubert Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long silver hair reaches down to his waist. He has several tiny opal earrings on each ear.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Jeweler and found it very stressful. He has drifted from career to career and currently works as a Jeweler.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Athletic, Fighting. Bonds: Rich, Enemies, Job. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Hubert Pinkerton, Male Human Barbarian 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 7 (-2)15 (+2)
Skills Investigation +4
Senses Passive Perception 8
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Gunter Browning, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears tight fighting clothing, which leaves very little to the imagination. His white hair is heavily combed to the right. His eyes are blue and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Athletic, Professionalism. Flaws: Impulsive. Bonds: Rich. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Browning, Male Human Rogue 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 900 gp. Citrine (40 gp).


Social Check DCs

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