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NPC Generator

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Advanced [show]


Richard Gresham, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. He keeps his chestnut hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich eastern family. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to clean up the streets

Flaws: Ugly, Impulsive. Bonds: Guardian, Rich, Adventurer. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Richard Gresham, Male Human Cleric 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 7 (-2)15 (+2)
Skills Persuasion +5, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Godfrey Richie, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear violet clothing when he does not wear armor. He has done his best to style his red hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Godfrey hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. Days after completing his studies, news broke out that his hometown was attacked by goblins. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His religion dominates his actions; and expand his business

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Job, Religious. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Godfrey Richie, Male Human Wizard 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)16 (+3) 5 (-3)8 (-1)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 7
Languages Common, Sylvan, Giant, Draconic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has no hair. This brown eyed westerner is not easily forgotten.

Personality: Miles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his painting dream.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Impeccable, Artistic. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Miles Tenley, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)14 (+2) 9 (-1)16 (+3)
Skills Insight +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp.


Social Check DCs


Justin Carlton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying red hair a little too much giving a sharp red color. He has gleaming, smiling blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Justin lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bather, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the south, certain he would find work there.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Joker, Entrepeneur. Bonds: Immigrant, Family. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Justin Carlton, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Nature +5, Stealth +1
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Just what you see.


Social Check DCs


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright brown suits and hats. With a patchy blonde beard and wild blonde hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Ugly, Addict, Sensitive. Bonds: Family, Poor. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Winterbourne, Male Human Rogue 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)17 (+3) 13 (+1)12 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Infernal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Moss agate (15 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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