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NPC Generator

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Advanced [show]


Wymar Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. His brown hair is smooth and relatively long. His amber eyes peer out from beneath his small tan hat.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Sculptor, but he was a colossal failure. He has drifted from career to career and currently works as a Roofer.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Insane, Mundane. Bonds: Attractive, Job. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Wymar Brownrigg, Male Human Cleric 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Athletics +7, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Blyth, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars, he is not a threatening figure. He keeps his long white hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Gerald has worked very hard to control his curse. He then took over the family business and is one of the better Shepherd for hire.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Flaws: Depressed, Shy, Disease. Bonds: Job, Guardian. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Gerald Blyth, Male Human Rogue 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)15 (+2) 17 (+3)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ralf Bradford, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His white hair is still thick. His eyes are hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: The child of a Miller, who enjoyed hunting, Ralf was taken on many hunting expeditions. His childhood dream was to be a Miller, but he was a colossal failure. He has drifted from career to career and currently works as a Performer.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Flaws: Mundane, Insomniac. Bonds: Attractive, Nature, Job, Religious. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Ralf Bradford, Male Human Expert 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp. Red-brown spinel (160 gp). Golden yellow topaz (1300 gp). Peridot (60 gp). Silver pearl (160 gp). Golden yellow topaz (1300 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Atterton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears pastel painted combat armor at almost all times, and is pretty ugly. His silver hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly. Bonds: Adventurer, Religious, Poor. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Nicholas Atterton, Male Human Expert 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cory Darby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a yellow Stetson hat and yellow clothes. His chestnut hair is kept up in a ponytail inside a Stetson hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He used his abilities to travel the world and help people.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Immigrant, Family. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Cory Darby, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 9 (-1)9 (-1)
Skills Investigation +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs

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