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NPC Generator

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Advanced [show]


Manfred Alby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fortune-teller. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is heavily combed to the right. He has several tiny ruby earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Masseuse, who enjoyed hunting, Manfred was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Optimist. Flaws: Forgetful. Bonds: Rich, Nature, In love, Adventurer. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Manfred Alby, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 10 (+0)7 (-2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Lewis Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He carries with him a set of swords on his belt, each one with a topaz on the hilt. His hair is always cut to a buzz. His eyes are likewise blue.

Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Kelsey, Male Human Monk 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 17 (+3)8 (-1)
Skills Performance +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 200 gp. Sard (80 gp). Banded agate (16 gp). 1 Minor magic item.


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and usually wears his white robe and has his pickaxe always slung over his shoulder. His right hand appears badly burned and disfigured. His hair is black and curly. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small forest village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Trym Barclay, Male Human Warlock 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)8 (-1) 14 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50000 cp. Blue sapphire (1100 gp). Red garnet (140 gp).


Social Check DCs


Simon Walpole, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears baggy tan pantaloons and a white scarf. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Simon will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: A need for knowledge about a nearby landmark; and he wants to get laid

Ideals: Extrovert. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Simon Walpole, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +1, History +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. Jade (100 gp). 1 Average lock. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Tim Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His auburn hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Junk Dealer. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Opinionated. Flaws: Lazy. Bonds: Mentor, Job, Family. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Tim Badger, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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