Anthony Charlton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt, he is not a threatening figure. He has wavy silver hair. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Anthony hails from a village terrorized by drow. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: Many drow want him driven away; and doesn't want to be a animal trainer and was forced into it by his family
Ideals: Joker. Bonds: Enemies, Adventurer, Family. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Lewis Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a white low-cut shirt, and a Stetson hat upon his head. He has a slight overbite and is overall scrawny. His auburn hair is heavily combed to the right. He has a dull look in his blue eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends
Ideals: Disciplined. Flaws: Forgetful. Bonds: Military, Adventurer, Religious. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. Alexandrite (1200 gp). Blue quartz (6 gp). Alexandrite (1200 gp). 1 Minor magic item.
Gerald Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His chestnut hair is thinning but still full. He has gleaming, smiling violet eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Gerald and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and further expansion of business
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Religious. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Malachite (4 gp).
Heward Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.
History: He is the product a well kept family trust fund and as such has never really known need. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 800 gp. Silver comb with moonstones (800 gp). Silver chalice with lapis lazuli gems (30 gp).
Alex Sutton, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His golden hair, when down, is lengthy. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Alex was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Body Guard soon after.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Body Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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