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Advanced [show]


Godfrey Wade, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His brown hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: He was born in the south, but his parents moved at a very young age to the west. A freak accident while working with his Mason father left him crippled. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern

Flaws: Ugly, Selfish, Disease. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Godfrey Wade, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)19 (+4) 14 (+2)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Undercommon, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Simon Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long silver beard with little hanging trinkets. His eyes are green and catlike.

Personality: Aggressive, abrasive, and angry, Simon embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Simon Cornish, Male Human Adept 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 70 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Robert Lindsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears blue painted combat armor at almost all times. His red hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He is content; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Ugly, Shy, Mundane. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Robert Lindsay, Male Human Monk 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Watson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. His brown hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Courier business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Courier. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Theodoric Watson, Male Human Druid 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Gnome
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. Alexandrite (700 gp). Alexandrite (700 gp). Jet (100 gp).


Social Check DCs


Reynard Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He carries with him a set of longswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy blonde hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, his parents were killed by a gnolls raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Sellsword.

Motivation: A deep hatred of gnolls; and to unite with his sister

Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Family, Job. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Reynard Enfield, Male Human Barbarian 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 50 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)13 (+1) 11 (+0)8 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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