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Advanced [show]


Trym Remington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His silver hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south his family was never financially stable. A freak accident while working with his Bounty Hunter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Addict, Insane, Disease. Bonds: Poor. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Trym Remington, Male Human Bard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Jocelyn Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His black hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Jocelyn was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Ideals: Fighting. Flaws: Insane. Bonds: Has a crush, Adventurer, Family. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Jocelyn Gentry, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 13000 sp. Chrysoprase (80 gp). Black pearl (400 gp). Red spinel (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Odo Walcott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear brown pants and tee shirts. He has a white handlebar mustache and slicked back white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: He got into the Apothecary business at a young age. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: To be a Assassin again.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Odo Walcott, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)7 (-2)
Skills Athletics +3, Deception +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Malachite (7 gp). Chalcedony (60 gp).


Social Check DCs


Hugh Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a robe, a symbol of magic around his neck, and a axe on his belt. Beneath his clothing is a huge mess of scar tissue. He has a long brown beard with little hanging trinkets. His eyes are a pleasant green.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north to a Scribe, Hugh learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Slave, Job. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Hugh Willoughby, Male Human Monk 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Tiger eye turquoise (15 gp). Golden pearl (50 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long silver hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a brothel owner, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Has a crush, Adventurer, Mentor. Occupation: Healer

Voice: Timid voice

Attributes [hide]

William Lindsey, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1200 sp.


Social Check DCs

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