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NPC Generator

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Advanced [show]


Roger Winthrop, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky grey painted plate armor and is in decent physical shape. His black hair is unkempt and raggedy. His eyes, though not visible through his cowl, are hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Roger Winthrop, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 9 (-1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Bertram Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His black hair is smooth and relatively long. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a desert tribe. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: Poor, Family, Nature. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Bertram Cornish, Male Human Paladin 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Ernest Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His hair, while still mostly golden, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Trowbridge, Male Human Warlock 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 14 (+2)17 (+3)
Skills Arcana +2, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Malachite (10 gp).


Social Check DCs


Lewis Windsor, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy green suit and is in decent physical shape. His hair is white and curly. His eyes are gray.

Personality: Lewis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Lewis was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Lewis Windsor, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)6 (-2) 11 (+0)11 (+0)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this southern man wears a brown costume with the symbols of the four houses of cards on his torso. He is bald on top and has large chestnut tufts of hair around his ears. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Hunter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

John Barclay, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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