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NPC Generator

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Advanced [show]


Aldous Hale, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large green jacket. His black hair is drawn into a tight pony tail with a card scrunchie. His eyes are hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Aldous was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted divine powers by his dying brother.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Hale, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)9 (-1) 18 (+4)13 (+1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Thomas Blankley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Thomas was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.

Motivation: To settle down with his crush; and he's looking for his big break

Ideals: Joker, Artistic. Bonds: Family, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Thomas Blankley, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)11 (+0) 13 (+1)18 (+4)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Windsor, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and carries scythes. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east to a Carter, Percival learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He's since become an addict/alcoholic.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Slave, Job, Family. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Windsor, Male Human Druid 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Citrine (30 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theobald Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to hide his balding. He has hazel eyes and a brown hat with a pastel feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Human compassion; and revenge

Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Attractive. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Theobald Coombs, Male Human Barbarian 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Clerebold Bentham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He has a black handlebar mustache and slicked back black hair. His fierce blue eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. When Clerebold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has a crush on the local Bellfounder; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Military, Has a crush. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Clerebold Bentham, Male Human Adept 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)16 (+3) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 4000 cp.


Social Check DCs

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