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NPC Generator

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Advanced [show]


Bernard Easton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a lot of dark rich colors, with gold accents. His auburn hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Bernard was raised in a hard working conservative environment. A gifted student he started as a Adventurer, but he got bored and became a Marshal. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Bonds: Attractive, Guardian, Rich, Job. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Bernard Easton, Male Human Fighter 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)14 (+2) 7 (-2)12 (+1)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Arnold Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His golden hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Mason, his mother struggled to pay the bills. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Further expansion of business; and balancing his hectic life and new mercenary responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Job, Nature, Slave. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Arnold Kelsey, Male Human Sorcerer 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 10 pp. Jade (120 gp). 1 Minor magic item.


Social Check DCs


Anselm Snape, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a feathered hat to cover his moderate length brown hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Attractive. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Anselm Snape, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Lance Cotton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His moppish golden hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Lance was born on a far northern desert where he grew up under the tutelage of his mother, an expert Carpenter. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and to settle down with his crush

Flaws: Ugly, Insane. Bonds: Immigrant, Has a crush, Military. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Cotton, Male Human Rogue 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: Azurite (5 gp). Pink pearl (80 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His black hair has been sun bleached extensively. His eyes are green and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of eastern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Barkeep like his father before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Kenley, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills History +5
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 70 pp.


Social Check DCs

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