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Advanced [show]


Frederick Yardley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears baggy violet pantaloons and a grey scarf, marred by beers. His hair is cut close to his head. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Bather, but he was a colossal failure. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Frederick Yardley, Male Human Warrior 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 19 (+4)11 (+0) 14 (+2)12 (+1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 1000 sp. Jasper (40 gp). Moss agate (9 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Roland Wallace, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his brown robe. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair is thinning but still full. His eyes are brown and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. He worked as a nervous Jeweler and found it very stressful. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Adventurer, Job. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Roland Wallace, Male Human Cleric 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)14 (+2) 8 (-1)15 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp. Peridot (70 gp). Amethyst (130 gp). Chrysoprase (70 gp). Lapis lazuli (8 gp).


Social Check DCs


Anselm Blakely, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. He sports a long red beard, and similarly colored long hair. His blue eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Anselm Blakely, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 7 (-2)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theobald Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is heavily combed to the left. His eyes are amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich southern family. In his 17th year, his parents were killed by a goblins raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Fighting, Athletic, Justice. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Theobald Spalding, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Cory Harrington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cory Harrington, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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