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NPC Generator

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Advanced [show]


William Webley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: Regain custody of his son; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Bonds: Attractive, Enemies, Has a crush, Poor, Family. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

William Webley, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Adelard Graham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears his red hair up. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Tailor business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Tailor.

Motivation: Sabotage a competitor; and regain custody of his son

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Job. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Adelard Graham, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Hematite (15 gp). Carnelian (70 gp). Golden yellow topaz (900 gp).


Social Check DCs


Guy Benson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His moppish brown hair is in a traditional bowl cut. He is baby faced.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Guy Benson, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Malachite (12 gp). Tiger eye turquoise (12 gp). Jet (50 gp).


Social Check DCs


Charles Harrington, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carpenter does. His chestnut hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the north. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: To be a Tailor again.

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Charles Harrington, Male Human Expert 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)7 (-2) 11 (+0)8 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Middleton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man typically wears red cloth garments or leather armor. His red hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Servant, who enjoyed hunting, Ernest was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up shield and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and to clean up the streets

Ideals: Justice. Flaws: Antagonistic. Bonds: Nature, Immigrant, Guardian. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Ernest Middleton, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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