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Advanced [show]


Richard Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel coat over a brown low-cut shirt, and a Stetson hat upon his head. His hair is long and silver with streaks of black, and is pulled back with small pastel clips. His beard is black, braided, and well cared for. This hazel eyed northerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Richard was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Flaws: Racist. Bonds: Enemies, Poor, Adventurer. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Richard Hallewell, Male Human Adept 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 7000 sp.


Social Check DCs


Clerebold Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his green eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Rich, Attractive. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Heiser, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Winchester, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears skinny pants and wears a pastel and black robe with the hood down. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Godfrey Winchester, Male Human Bard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Deception +4, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Violet garnet (400 gp).


Social Check DCs


Trym Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Merchant does. His black hair is greasy and uncared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Further expansion of business; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Crawford, Male Human Rogue 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)17 (+3) 10 (+0)14 (+2)
Skills History +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Fire opal pendant on a fine gold chain (1400 gp). 1 Minor magic item.


Social Check DCs


Lewis Marston, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears white trousers with black and grey striped suspenders. He wears various colorful collared shirts. He wears his white hair up in a very large beehive style do. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent mother; and to unite with his sister

Flaws: Impulsive. Bonds: Religious, Rich, Adventurer, Family. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Lewis Marston, Male Human Aristocrat 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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