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NPC Generator

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Advanced [show]


Peter Compton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a wide-brimmed hat to hide his balding. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Peter Compton, Male Human Paladin 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 13 (+1)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Aldous Cason, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and blue robe with the hood down. He has a long brown beard with little hanging trinkets. His fierce blue eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of northern immigrants he idolized his father. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Racist. Bonds: Slave, Immigrant, Guardian. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Cason, Male Human Fighter 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Jocelyn Upton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered shortbow and tarnished mace as well. His blonde hair is lengthy and is close to two feet long. His hazel eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Jocelyn reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 9 years later his spouse died after the birth of his son. Heartbroken, Jocelyn never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Human compassion; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Military, In love. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Jocelyn Upton, Male Human Aristocrat 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Paxton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely grey suit with brown socks and a vest with buckled shoes, and is pretty ugly. He wears his chestnut hair up. This amber eyed northerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal dancing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To get a good night's sleep; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Arnold Paxton, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 14 (+2)8 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Trym Hackney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His hair is white and very short. His eyes are a pleasant gray.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Mentor. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Trym Hackney, Male Human Adept 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp. Red-brown spinel (60 gp). Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs

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