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NPC Generator

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Advanced [show]


Randal Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears a simple red robe with green stripes complete with hood. He wears his brown hair up. He wears an eyepatch.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Randal hails from a village terrorized by dire rats. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To share knowledge with the world; and many dire rats want him driven away

Ideals: Logical. Flaws: Ugly, Antagonistic, PTSD. Bonds: Enemies. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Randal Hayes, Male Human Bard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills Intimidation +3, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Pink pearl (100 gp). Hematite (5 gp). Jet (100 gp). 1 Half-Plate.


Social Check DCs


Theobald Barlow, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long black hair reaches down to his waist. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Masseuse, Theobald learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Justice, Logical. Flaws: Addict, Antagonistic, Insane. Bonds: Job. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Theobald Barlow, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp. Black pearl (700 gp). Sardonyx (80 gp). Alexandrite (700 gp).


Social Check DCs


Adelard Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears professional attire. He has styled his white hair well, parting it to the left. His gray eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: A powerful brothel owner made him what he is. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Bonds: Attractive, Mentor, Military. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Adelard Everleigh, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Simon Breeden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light blue in addition to tight pants. He is bald on top and has large auburn tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Simon took refuge in the large cave and found the beat up crossbow and armor he uses now. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Simon Breeden, Male Human Adept 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)7 (-2) 9 (-1)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Pink pearl (100 gp). Tiger eye turquoise (13 gp). Black opal (400 gp).


Social Check DCs


Richard Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His black hair is singed and shortened. He has several tiny aquamarine earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Jacobs, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Healer’s kit. 1 Backpack. 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs

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