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NPC Generator

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Advanced [show]


Drogo Trollope, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy black suit. His brown hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his feathered black hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Carpenter.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Drogo Trollope, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)18 (+4) 7 (-2)17 (+3)
Skills Religion +6, Survival +0
Senses Passive Perception 8
Languages Common, Giant, Dwarven, Ignan, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Adelard Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He wears his silver hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his sister; and human compassion

Ideals: Logical. Flaws: Racist. Bonds: Mentor, Adventurer, Family. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Adelard Lancaster, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 10 (+0)16 (+3)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Golden yellow topaz (1200 gp). White pearl (40 gp). Onyx (40 gp). Freshwater pearl (6 gp).


Social Check DCs


Justin Kensley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a robe, a symbol of death around his neck, and a nunchaku on his belt. He wears his hair in dreadlocks. He has a dull look in his green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is skeptical of what others tell him and is slow to trust.

History: Justin lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has dedicated himself to building a better world.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Justin Kensley, Male Human Sorcerer 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Athletics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 2000 sp.


Social Check DCs


Alexandre Blythe, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His skin is also unnaturally pale. With a patchy auburn beard and wild auburn hair. He is baby faced.

Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He has worked as a Engraver like his mother before him.

Motivation: To be a Blacksmith again; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly, Depressed, Disease. Bonds: Enemies, Job. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Alexandre Blythe, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 9 (-1)17 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Banded agate (14 gp). 1 Minor magic item.


Social Check DCs


Cory Charlton, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail, and sports empty pouches on his belt. His Stetson hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 11 years.

Motivation: Retire the richest man in the west; and he is unsatisfied with his job

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Charlton, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Violet garnet (700 gp). Deep blue spinel (700 gp).


Social Check DCs

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