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NPC Generator

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Advanced [show]


Clerebold Sherwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. His auburn hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has achieved small success as a Scribe.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Poor, Job. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Clerebold Sherwood, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 14 (+2)6 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Atterton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and usually wears his grey robe and has his shield always slung over his shoulder. His left hand appears badly burned and disfigured. With a patchy blonde beard and wild blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Herbalist profession.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Adelard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Insane, Emotional. Bonds: Job. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Adelard Atterton, Male Human Wizard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs


Rolf Marston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy black hair. His eyes are brown and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Mentor, Family. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Rolf Marston, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 34000 sp.


Social Check DCs


Kody Ansley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Kody Ansley, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. Bloodstone (80 gp). Carnelian (80 gp). Silver pearl (160 gp).


Social Check DCs


Solomon Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. His black hair is braided into rings. He has hazel eyes and a black hat with a tan feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the east. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Blankley, Male Human Bard 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 12000 sp. Golden yellow topaz (200 gp).


Social Check DCs

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