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NPC Generator

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Advanced [show]


Gunter Bentham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his lance ready. He has a long red beard with little hanging trinkets. He wears large thick round spectacles.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Guard business at a young age. He helped his father out around the business and became quite the natural. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Bentham, Male Human Rogue 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Bertram Kirby, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his axe. He keeps his white hair in a pixie cut. His eyes are blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Bather profession.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Artistic. Bonds: Adventurer, Job. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Bertram Kirby, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Astley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of lances, each one with a opal on the hilt. He only wears one on his belt and the other on his back. With bright black hair and a scraggly beard. He has a dull look in his violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Rich, Job, Attractive. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Odo Astley, Male Human Ranger 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1700 sp.


Social Check DCs


Wymar Landon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He is physically well-built. He wears a colorful flower in his brown hair. His eyes are brown and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Joker. Bonds: Attractive, Rich, Mentor, Adventurer. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Wymar Landon, Male Human Rogue 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Disguise kit. 1 Disguise kit. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Henry Appleton, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His hair is blonde and curly. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Mayor job and began his own company from there.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Justice, Impeccable. Flaws: Depressed. Bonds: Mentor, Job. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Henry Appleton, Male Human Expert 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)14 (+2) 16 (+3)15 (+2)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 10000 cp.


Social Check DCs

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