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NPC Generator

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Advanced [show]


Roger Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black cloak and cross-gartered grey stockings. His red hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He dislikes all the random violence that takes place in the north. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. His arcane abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Pacifist, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Roger Atherton, Male Human Cleric 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)5 (-3) 8 (-1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Hunter Ryland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and to unite with his brother

Ideals: Fighting. Flaws: PTSD, Addict, Depressed. Bonds: Attractive, Family. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Hunter Ryland, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)9 (-1) 12 (+1)15 (+2)
Skills Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Kendal, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a brown suit. His hair is black and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He has never given up on his music dream.

Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Gifted, Artistic. Bonds: Attractive, Slave. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Kendal, Male Human Bard 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Beckwith, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in earthy colors with a blue and tan handkerchief worn on his right side. His whole body is exceptionally muscular. His black hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 3 years old his parents immigrated from the north. He married young, but lost his spouse to goblins. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Immigrant, Enemies. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Beckwith, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 8 (-1)11 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp. Golden yellow topaz (400 gp).


Social Check DCs


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown and curly. He has several tiny amber earrings on each ear.

Personality: Kody is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of southern immigrants he idolized his father. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant, Enemies. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Kody Brandon, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20000 cp. 1 Average lock. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs

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