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Advanced [show]


Percival Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His black hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, In love. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Percival Warwick, Male Human Aristocrat 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +2

Possessions: 400 gp. Obsidian (8 gp). Violet garnet (1200 gp). Rose (20 gp). Blue sapphire (500 gp).


Social Check DCs


Trey Branson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear white pants and tee shirts. His auburn hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: Born to a Scribe, his mother struggled to pay the bills. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trey's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Poor. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Trey Branson, Male Human Paladin 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 9 (-1)17 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp. 1 Silk rope. 1 Small steel mirror.


Social Check DCs


Gilbert Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a wide-brimmed hat to cover his moderate length blonde hair. His brown eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.

History: He was born in a small desert village. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Hedonist, Lazy, Disease. Bonds: Nature. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Gilbert Beverly, Male Human Paladin 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 69 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 18 (+4)15 (+2)
Skills Animal Handling +7, Religion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1000 sp. Golden yellow topaz (1000 gp).


Social Check DCs


Manfred Watson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His golden hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Manfred Watson, Male Human Bard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Aquamarine (1200 gp). Red spinel (60 gp). 1 Minor magic item.


Social Check DCs


Frederick Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his golden hair up. His eyes, though not visible through his cowl, are hazel.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Poor, Military. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Frederick Warwick, Male Human Commoner 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 1000 sp. Moss agate (13 gp). Blue quartz (13 gp). Rock crystal (20 gp). Blue sapphire (400 gp).


Social Check DCs

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