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NPC Generator

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Advanced [show]


Trym Browning, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy silver hair. He has blue eyes and a white hat with a black feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Humans.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Artistic. Flaws: Racist. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Trym Browning, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Athletics +2, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Moss agate (7 gp). Eye agate (7 gp). Azurite (7 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Heward Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear yellow clothing when he does not wear armor. He has styled his blonde hair well, parting it to the right. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and many orcs want him driven away

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Heward Livingstone, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +5, History +4
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


Norman Ansley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a pickaxe. His long chestnut hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: Norman was born in the south. At a young age he loved to build and create. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Logical, Persistence. Flaws: Insomniac, Shy. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Ansley, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)12 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Clare, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and to get a good night's sleep

Ideals: Gifted, Artistic. Flaws: Ugly, Insomniac, Insane. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Norman Clare, Male Human Bard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Clerebold Trollope, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His red hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Sabotage a competitor; and to be a fortune-teller again

Ideals: Athletic. Flaws: Disease. Bonds: Immigrant, Job, Poor. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Clerebold Trollope, Male Human Barbarian 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs

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