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NPC Generator

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Advanced [show]


Bertram Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He is portly but not overly obese. His golden hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Bonds: Attractive, Adventurer, Military. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Emsworth, Male Human Fighter 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 7 (-2)15 (+2) 17 (+3)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 9000 sp.


Social Check DCs


Rolf Graeme, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and he has money and likes to spend it

Ideals: Artistic. Bonds: Rich, Guardian, Mentor. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Rolf Graeme, Male Human Bard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Trym Walcott, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey costume with the symbols of his god on his torso. With bright silver hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is a Lamia in disguise. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Revenge; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Impulsive. Bonds: Adventurer, Family, Enemies. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Walcott, Male Human Cleric 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His long red hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He has achieved small success as a Knight.

Motivation: Expand his business.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Wymar Deighton, Male Human Monk 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp. Silver comb with moonstones (1000 gp). A delicate brass dragon egg (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Sharps, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear red clothing when he does not wear armor. His auburn hair is long and unkept. His ears are large.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. In his 11th year, his parents were killed by a goblins raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against goblins; and a deep hatred of goblins

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Balimaar Sharps, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 6 (-2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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