Kody Woods, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is braided into rings. His violet eyes peer out from beneath his top black hat.
Personality: Calm and collected, he is a well trained Body Guard. He is lazy and tries to find solutions quickly.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Body Guard.
Motivation: To be a Shipwright again; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Lazy. Bonds: Job, Rich. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Simon Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.
History: Simon was born in the west. At a young age he loved to build and create. His childhood dream was to be a Brewer, but he was a colossal failure. He then took over the family business and is one of the better Tanner for hire.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Ideals: Gifted, Professionalism, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Tanner
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 cp.
Henry Darby, Male Human [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. His auburn hair is braided into rings. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He comes from a rich western family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his writing dream.
Motivation: He is greedy; and a strong sense of loyalty to human people
Ideals: Optimist, Artistic. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Wymar Walpole, Male Human [Permalink]
Personal [hide]
Description: A 5'3" northern man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His chestnut hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful slaver made him what he is. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Military, Mentor. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 34000 sp.
Don Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He keeps his white hair in a pixie cut. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Fighting, Athletic, Artistic, Logical. Flaws: Ugly, Shy. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 10000 sp. Obsidian (13 gp). Golden yellow topaz (600 gp). 1 Minor magic item.
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