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Advanced [show]


Miles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His golden hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted martial powers by his dying brother.

Motivation: He wants revenge against illithids.

Ideals: Disciplined, Gifted. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Miles Marleigh, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 17 (+3)13 (+1)
Skills Arcana +0, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lance Melancon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Joker, Philantrophist, Gifted. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Lance Melancon, Male Human Fighter 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 12 (+1)19 (+4)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: Obtaining odd cultural Human artifacts is his passion; and doesn't want to be a barber and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Family, Adventurer. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Rolf Bradford, Male Human Commoner 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 50000 cp. Violet garnet (1100 gp).


Social Check DCs


Reynard Preston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a pastel vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Reynard Preston, Male Human Warlock 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Giant, Draconic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 400 gp. Red spinel (120 gp). Eye agate (8 gp).


Social Check DCs


Nicholas Blyth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. He sports a long chestnut beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Nicholas Blyth, Male Human Aristocrat 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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