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Advanced [show]


Guy Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with top hat. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and he has passion for adventuring and risk

Flaws: Fearful. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Guy Westbrook, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Adelard Peyton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His golden hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Adelard was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adelard took refuge in the ruined castle and found the beat up mace and armor he uses now. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Persistence, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Adelard Peyton, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)6 (-2) 14 (+2)15 (+2)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp. Rose (40 gp). Obsidian (13 gp). Red garnet (80 gp). 1 Minor magic item.


Social Check DCs


John Kimberley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing a long, white, dusty cloak. His skin is also unnaturally pale. His silver hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Opinionated. Flaws: Ugly, Shy, Disease. Bonds: Enemies, Family. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

John Kimberley, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Aquamarine (900 gp).


Social Check DCs


Everard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered pickaxe and tarnished spear as well. He has styled his auburn hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.

History: Everard was raised in a hard working conservative environment. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Antagonistic, Racist. Bonds: Job, Nature. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Marlowe, Male Human Ranger 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 10 (+0)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 gp.


Social Check DCs


Godfrey Wellington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long auburn hair kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: Overbrimming with self-confidence, Godfrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast plains. He was taken as a slave by a traveling circus and forced to perform He has worked as a Apothecary like his mother before him.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Impeccable. Bonds: Rich, Job, Nature, Slave. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Godfrey Wellington, Male Human Paladin 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp.


Social Check DCs

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