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Cory Clare, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cory's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Cory Clare, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)11 (+0) 17 (+3)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Deep blue spinel (1000 gp). White pearl (60 gp). Amethyst (60 gp). Rock crystal (80 gp).


Social Check DCs


Tim Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is cut jaggedly and amateurishly. His brown eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Tim Atterton, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)18 (+4) 16 (+3)6 (-2)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Ignan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp. Solid gold idol (200 gp). Solid gold idol (200 gp). Black velvet mask with numerous citrines (130 gp). 1 Superior lock. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Heward Bing, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light yellow in addition to tight pants, and sports empty pouches on his belt. He wears a wide-brimmed hat to hide his balding. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he would like to get married and retire

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, Has a crush. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Bing, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Reynard Branson, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. His skin is also unnaturally pale. His auburn hair is braided into rings. His eyes are green and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Reynard was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Religious, Military. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Reynard Branson, Male Human Wizard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 40000 cp. Sapphire pendant on gold chain (1600 gp).


Social Check DCs


Gerald Spaulding, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears blue cloth garments or leather armor. His red hair is singed and shortened. His violet eyes are passionate and lively.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich northern family. His family was turned out during the war. He and his family wandered north to less war torn lands. He has achieved small success as a Tailor.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Ugly, Hedonist, PTSD. Bonds: Job, Rich. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Gerald Spaulding, Male Human Commoner 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 120 pp. A miniature golden chest with tiny emeralds lining the top (100 gp). Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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