Clerebold Beitz, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large black mantle and cape that has been intricately interwoven into his brown robe. He keeps his blonde hair in a flapper bob. His violet eyes peer out from beneath his feathered black hat.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is afraid of women and trembles around them
History: Clerebold was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Attractive, Rich. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 35000 sp. Silver comb with moonstones (1000 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (600 gp).
Roland Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His red hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Roland hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He takes great joy in being the best Guard in town.
History: Roland was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Guard.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Slave, Job. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Half-Plate.
Gunter Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his monstrous two handed axe ready. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He feeds upon the attention of others.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1500 gp.
Raymond Yardley, Male Human [Permalink]
Personal [hide]
Description: A 6'2" northern man, he wears a violet vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Wymar Graham, Male Human [Permalink]
Personal [hide]
Description: This man wears grey painted combat armor at almost all times. He is muscular with a powerful set of arms. He keeps his auburn hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Wymar and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 100 gp.
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