Raymond Sheldon, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear white pants and tee shirts, he is not a threatening figure. With bright chestnut hair and a scraggly beard. He has gray eyes and a white hat with a blue feather.
Personality: A skeptical and narcissistic man, Raymond's first love is himself. His second love is also himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice. Flaws: Ugly, Antagonistic, Depressed. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 11000 sp. Chalcedony (20 gp). Coral (140 gp). White pearl (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Drogo Van Es, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears skinny pants and wears a violet and pastel robe with the hood down. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his mother was called into army service. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Drogo's homeland. Drogo decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Insomniac. Bonds: Nature, Immigrant, Military. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 71 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Auran, Halfling, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1200 gp. Deep blue spinel (200 gp). 1 Minor magic item.
Chad Vance, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his white hair. His eyes are gray.
Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Infernal, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp.
Peter Sheldon, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely blue suit with tan socks and a vest with buckled shoes. He wears a colorful flower in his auburn hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Peter was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he uses money and sex appeal to get what he needs
Ideals: Optimist. Bonds: Attractive, Adventurer, Rich, Military. Occupation: Cook
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 26000 cp. Alexandrite (1200 gp). Fire opal (600 gp).
Patrick Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His tied-back hair is brown. He has a dull look in his gray eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Patrick was born in the west. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and to settle down with his crush
Ideals: Gifted, Persistence. Bonds: Poor, Military, Family, Has a crush. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp.
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