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Advanced [show]


Chad Cotton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His long chestnut hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Fisher, who enjoyed hunting, Chad was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has dedicated himself to building a better village for his children.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Joker. Bonds: Rich, Adventurer, Nature, Job. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Chad Cotton, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 18 (+4)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Theodoric Kitchur, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green armored body suit, with a simple black line shooting up and back down. His brown hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. Theodoric was born on a far eastern island where he grew up under the tutelage of his mother, an expert Cook. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and wants a kiss

Ideals: Artistic. Bonds: Attractive, Has a crush, Immigrant. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Theodoric Kitchur, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Robert Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Flaws: Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Robert Winthrop, Male Human Expert 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Investigation +6, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 100 gp. Peridot (60 gp). Hematite (9 gp). Banded agate (9 gp). Coral (80 gp). 1 Minor magic item.


Social Check DCs


Peter Blyth, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries monstrous two handed axes. His black hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Peter studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Glassblower.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Blyth, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 14 (+2)8 (-1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Rolf Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown, dusty cloak. He is muscular with a powerful set of arms. His head has been shaved. His eyes are green and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Gifted. Flaws: Ugly, Insane. Bonds: Religious, Has a crush. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Rolf Kenley, Male Human Ranger 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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