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NPC Generator

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Advanced [show]


Nicholas Barney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Nicholas Barney, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Fidget, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His blonde hair is knotted and matted. His green eyes peer out from beneath his small black hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: Bertram was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist, Justice. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Fidget, Male Human Paladin 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)16 (+3) 13 (+1)7 (-2)
Skills Deception +1, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Gilbert was born on a far eastern island where he grew up under the tutelage of his father, an expert Mercenary. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Gilbert Wallace, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)13 (+1) 11 (+0)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Dustin Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His white hair is heavily combed to the right. He wears large thick round spectacles.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has all his life been fascinated with dancing.

History: Dustin was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his sister recently and the two have been together since.

Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found

Ideals: Artistic. Bonds: Poor, Job, Family, Enemies. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Dustin Kinsley, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hunter Roscoe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his left hand. He wears his chestnut hair up in a very large beehive style do. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: Wishes to resurrect an old love; and marry his sister to traveling adventurers

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Immigrant. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Hunter Roscoe, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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