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NPC Generator

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Advanced [show]


John Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is lengthy. His eyes are hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.

History: He got into the Cook business at a young age. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

John Hayhurst, Male Human Wizard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp.


Social Check DCs


Charles Beverly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a robe, a symbol of the four houses of cards around his neck, and a mace on his belt. He has a hunchback. With bright golden hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Persistence. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Beverly, Male Human Sorcerer 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)8 (-1) 8 (-1)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Jade (140 gp). Obsidian (14 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Stanford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple white robe with tan stripes complete with hood. His hair is cut close to his head. His eyes are a pleasant green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast desert. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He has a crush on the local Adventurer; and to be a adventurer again

Flaws: Insane. Bonds: Job, Has a crush, Nature, Mentor. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Stanford, Male Human Expert 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)14 (+2) 9 (-1)15 (+2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Kody Crawford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, brown, dusty cloak. Beneath his clothing is a huge mess of scar tissue. He wears his silver hair up in a very large beehive style do. He has violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out

Flaws: Shy. Bonds: Slave, In love, Immigrant, Adventurer. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Kody Crawford, Male Human Barbarian 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 11 (+0)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Silver pearl (70 gp). Hematite (12 gp). Brown-green garnet (70 gp). Moonstone (50 gp).


Social Check DCs


Randal Stansfield, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears a robe, a symbol of luck around his neck, and a warhammer on his belt. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Randal was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Guardian. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Randal Stansfield, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Smoky quartz (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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