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Advanced [show]


Percival Wellington, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He sports a long brown beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Spice Merchant in town.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Bonds: Attractive, Nature, Job, Poor, Adventurer. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Percival Wellington, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Godfrey Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His auburn hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the north. His divine abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: To clean up the streets; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Job, Guardian. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Godfrey Cromwell, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Religion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Richard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He sports a long brown beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 7 years later his spouse died after the birth of his son. Heartbroken, Richard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Disease. Bonds: Religious, Job, In love. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Richard Birkenhead, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 70 pp.


Social Check DCs


Anselm Ainsley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His auburn hair is kept up in a ponytail inside a deerstalker hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the west. He is obsessed with his god.

History: Anselm hails from a village terrorized by orcs. His childhood dream was to be a Dyer, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is unsatisfied with his job

Ideals: Pacifist. Bonds: Religious, Enemies, Job. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Anselm Ainsley, Male Human Aristocrat 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Aquamarine (1200 gp). Blue quartz (9 gp). 1 Minor magic item.


Social Check DCs


Arnold Walpole, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. He keeps his brown hair in a flapper bob. His blue eyes dart from person to person.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Arnold Walpole, Male Human Wizard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 10000 cp.


Social Check DCs

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