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NPC Generator

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Advanced [show]


Miles Yorke, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His brown hair is drawn into a tight pony tail with a clover scrunchie. He has hazel eyes and a brown hat with a pastel feather.

Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Merchant job and began his own company from there.

Motivation: He has a crush on the local Baker; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Job, Has a crush. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Miles Yorke, Male Human Warrior 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Cory Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: Cory was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Banker. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence. Flaws: Insomniac. Bonds: Adventurer, Enemies, Job. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Cory Willoughby, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Anthony Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a brothel owner, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Mentor, Nature. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Anthony Blackwood, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3200 sp.


Social Check DCs


Arnold Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He carries a battered sai and tarnished flail as well. His hair, while still mostly black, has prominent grey streaks. His fierce green eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Mortician profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Mortician, but he got bored and became a Shepherd. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Emotional. Bonds: Job, Military. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Arnold Garfield, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Thornton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown small hat and brown clothes. His head has been shaved. He has a tattooed face.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Godfrey was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Impeccable, Joker. Flaws: Ugly, PTSD, Depressed. Bonds: Job. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Godfrey Thornton, Male Human Ranger 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. Violet garnet (700 gp).


Social Check DCs

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