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NPC Generator

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Advanced [show]


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is blonde and curly. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He also hits on women, regardless of circumstances.

History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many drow want him driven away; and to settle down with his crush

Ideals: Fighting, Athletic. Bonds: Enemies, Has a crush, Poor, Adventurer. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Copeland, Male Human Cleric 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. Deep green spinel (60 gp). Hematite (16 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears his chestnut hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Gilbert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gilbert never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Disease. Bonds: In love, Military. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Gilbert Gladstone, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Chalcedony (70 gp).


Social Check DCs


Raymond Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely blue suit with red socks and a vest with buckled shoes. His brown hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Insane, Antagonistic. Bonds: Slave. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Stansfield, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)7 (-2) 17 (+3)12 (+1)
Skills Medicine +5, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp. Lapis lazuli (14 gp). Moss agate (14 gp). Brown-green garnet (80 gp).


Social Check DCs


Dustin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. He has a very tight haircut. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Marshal profession.

History: Sold as a small child to a brothel owner, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Animal Trainer.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Eastaughffe, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)7 (-2) 12 (+1)13 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Deep green spinel (150 gp). Freshwater pearl (5 gp). Sard (60 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Clifton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mason. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the west. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Geoffrey hails from a village terrorized by orcs. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Flaws: Fearful. Bonds: Job, Enemies, Nature. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Clifton, Male Human Warrior 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp. Blue sapphire (500 gp). Pink pearl (90 gp).


Social Check DCs

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