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NPC Generator

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Advanced [show]


Norman Alston, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair and beard is wavy and long. His green eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against illithids.

Flaws: Ugly, Racist. Bonds: Poor, Enemies, Nature. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Norman Alston, Male Human Barbarian 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Wallace, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man prefers to wear flannel. His hair is chestnut and curly. His eyes are likewise violet. His teeth are white and perfect.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable. Flaws: Disease, Insane. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Norman Wallace, Male Human Wizard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp.


Social Check DCs


Trey Barclay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is singed and shortened. He wears an eyepatch.

Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trey hails from a village terrorized by dire rats. He worked as a nervous Miller and found it very stressful. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Expand his business; and many dire rats want him driven away

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Trey Barclay, Male Human Druid 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Just what you see.


Social Check DCs


Miles Soames, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bather does. He is physically well-built. His auburn hair is kept up in a ponytail inside a broad hat. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bather for hire.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and expand his business

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Bather

Voice: Whispers

Attributes [hide]

Miles Soames, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Roger Branson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears a small hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Philantrophist, Opinionated. Flaws: Racist. Bonds: Immigrant, Religious. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Roger Branson, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. Rose (40 gp). Emerald (1100 gp). Star rose quartz (40 gp). Violet garnet (400 gp).


Social Check DCs

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