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Advanced [show]


Gerald Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, tan cloak. His auburn hair is thinning but still full. His violet eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Detective job and began his own company from there.

Motivation: He feels kind of lost in life; and to be a carter again

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Gerald Sutton, Male Human Bard 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Religion +4, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 200 gp.


Social Check DCs


Kyle Wellington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his brown hair up. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Rich. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Kyle Wellington, Male Human Aristocrat 9
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 28 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Goblin, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4

Possessions: 800 gp. Carved bone or ivory statuette (60 gp).


Social Check DCs


Robert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears black cloth garments or leather armor. He has dyed his greying golden hair a little too much giving a sharp golden color. He has brown eyes and a black hat with a brown feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Robert is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north.

Ideals: Athletic, Justice, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Robert Hayhurst, Male Human Paladin 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Silk rope. 1 Climber’s kit. 1 Good lock.


Social Check DCs


Henry Ansley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a slight overbite and is overall scrawny. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are green and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants his loneliness to end; and he's looking for his big break

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Henry Ansley, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 5 (-3)16 (+3)
Skills History +3, Stealth +5
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Don Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is unkempt and raggedy. This green eyed westerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He takes great joy in being the best Masseuse in town.

History: Don was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has achieved small success as a Masseuse.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Don Tinley, Male Human Druid 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1000 gp. Black pearl (700 gp). Brown-green garnet (140 gp). Tiger eye turquoise (5 gp).


Social Check DCs

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