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NPC Generator

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Advanced [show]


Everard Royal, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Everard studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Everard Royal, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Graham, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet cloak and cross-gartered yellow stockings. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Sellsword business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Family. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

William Graham, Male Human Sorcerer 9
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Peridot (50 gp). Star ruby (1200 gp). Lapis lazuli (14 gp).


Social Check DCs


Anthony Digby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Actor does. He sports a flattop hair cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: Anthony hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the east, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Actor for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Anthony Digby, Male Human Cleric 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. Chrysoprase (20 gp). Chrysoberyl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Oakley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet coat over a grey low-cut shirt, and a Stetson hat upon his head. His moppish blonde hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dustin's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Oakley, Male Human Bard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. Old masterpiece painting (1000 gp). 1 Superior lock.


Social Check DCs


Theodoric Heiser, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His silver hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of specialists.

Motivation: Many drow want him driven away; and to end his boredom

Flaws: Disease, Mundane, Secretive. Bonds: Rich, Enemies. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Theodoric Heiser, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 16 (+3)19 (+4)
Skills Arcana +2, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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